Aug 6, 2019
'Horror Stories'
Available on the WiiU and 3DS
Nintendo eShop for $3.99 US
The game itself is very short....16 stages to complete it (4
shelves with 4 tapes on each shelf). There were only 4
different stage styles, 4 different killers, and 4 different
characters you were trying to keep alive. The 4 similar areas/rooms
only switched up the level design to keep things fresh....though
all the action took place on one static screen (they did add rain
storms in the back ground on some stages to mix it up).
The main object of the game is to stay alive by avoiding the
killer and set 3 to 5 traps per stage, to slowly diminish the
killers energy level until they are dead. Each stage usually gives
you two hiding spots that the killer can't get to you....such as
bed or cabinet, which is highlighted in blue. The traps are
highlighted in green and you have to pick up the correct item to
arm the trap by holding down a button while positioned next to
it......so you have to time this very well, as the killer leaves,
since time out in the open is of the essence. When you pick up an
item the trap it needs to be used on will blink, which is very
helpful.
It is all patterned based.....the killer has two different
patterns and, once memorized, you just need to exercise patience.
The killers AI was a bit off as sometimes as he'd see me at the
opposite end of the room and kill me, but I could walk around a
potted plant at the same time he was near, and they'd never notice
me even though I was in plain sight. Also, the killers could
seamlessly walk through objects such as tables and farm equipment,
while I had to walk around them, or would easily stop me if my
character even slightly touched them. Oh, and once they see you,
you are dead....even if you ducked around a corner and into a room
with a hiding spot before they did....the killer was much faster
and got you!
Around each room were strategically place sound note items
that when touched would call the killer over quickly...if you could
get out of range of the killers view, you were safe! But these were
easily avoided by just walking around them.
For a $4 game it was a fun pixel title....I do wish there was
a bit more meat in level variety, trap kills (only 2 kinds when
activated), and creepers (one was a fat clown guy hunting down a
little kid which was an odd choice IMO). The music was decent, but
I was never taken into a scary atmospheric world at any point. I
have fond memories of 'Sneak 'N Peek' on my Atari 2600, so this was
up my alley. I would give it 3 out of 5 stars and hope they could
build on this game with a sequel and a bit more polish.
chef
3 stars out of 5